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» Synchronization of multi-agent systems
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LCPC
2001
Springer
14 years 3 days ago
A Comparative Evaluation of Parallel Garbage Collector Implementations
While uniprocessor garbage collection is relatively well understood, experience with collectors for large multiprocessor servers is limited and it is unknown which techniques best ...
C. Richard Attanasio, David F. Bacon, Anthony Cocc...
LCTRTS
2001
Springer
14 years 3 days ago
Evaluating and Optimizing Thread Pool Strategies for Real-Time CORBA
Strict control over the scheduling and execution of processor resources is essential for many fixed-priority real-time applications. To facilitate this common requirement, the Re...
Irfan Pyarali, Marina Spivak, Ron Cytron, Douglas ...
PODC
2000
ACM
14 years 1 days ago
Garbage collection of timestamped data in Stampede
Stampede is a parallel programming system to facilitate the programming of interactive multimedia applications on clusters of SMPs. In a Stampede application, a variable number of...
Rishiyur S. Nikhil, Umakishore Ramachandran
SIGGRAPH
2000
ACM
14 years 1 days ago
Timewarp rigid body simulation
The traditional high-level algorithms for rigid body simulation work well for moderate numbers of bodies but scale poorly to systems of hundreds or more moving, interacting bodies...
Brian Mirtich
LICS
1994
IEEE
13 years 11 months ago
On the Parallel Complexity of Model Checking in the Modal Mu-Calculus
The modal mu-calculus is an expressive logic that can be used to specify safety and liveness properties of concurrent systems represented as labeled transition systems (LTSs). We ...
Shipei Zhang, Oleg Sokolsky, Scott A. Smolka