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SIGCOMM
1995
ACM
13 years 11 months ago
Log-Based Receiver-Reliable Multicast for Distributed Interactive Simulation
Reliable multicast communication is important in large-scale distributed applications. For example, reliable multicast is used to transmit terrain and environmental updates in dis...
Hugh W. Holbrook, Sandeep K. Singhal, David R. Che...
GRID
2007
Springer
13 years 7 months ago
Managing Large Scale Data for Earthquake Simulations
The Southern California Earthquake Center digital library publishes scientific data generated by seismic wave propagation simulations. The output from a single simulation may be as...
Marcio Faerman, Reagan Moore, Yifeng Cui, Yuanfang...
IPPS
1997
IEEE
13 years 11 months ago
External Adjustment of Runtime Parameters in Time Warp Synchronized Parallel Simulators
Several optimizations to the Time Warp synchronization protocol for parallel discrete event simulation have been proposed and studied. Many of these optimizations have included so...
Radharamanan Radhakrishnan, Lantz Moore, Philip A....
PADS
2005
ACM
14 years 1 months ago
An Adaptive Interest Management Scheme for Distributed Virtual Environments
Abstract— Traditionally Interest Management (IM) in distributed environments has been performed through a ‘top-down’ expression of interest patterns in the model. For many mo...
Rob Minson, Georgios K. Theodoropoulos
ICPP
2009
IEEE
14 years 2 months ago
Exploiting Simulation Slack to Improve Parallel Simulation Speed
Parallel simulation is a technique to accelerate microarchitecture simulation of CMPs by exploiting the inherent parallelism of CMPs. In this paper, we explore the simulation para...
Jianwei Chen, Murali Annavaram, Michel Dubois