We present a version of the CCP paradigm, which is both distributed and probabilistic. We consider networks with a fixed number of nodes, each of them possessing a local and indep...
In this paper we present a distributed scene graph architecture for use in the blue-c, a novel collaborative immersive virtual environment. We extend the widely used OpenGL Perfor...
—This paper presents a framework for message delivery in real-time multi-player distributed interactive games that use the client-server model. Based on this framework, we propos...
Improvements in computer network infrastructures and information utilities have led to an increase in the number of social and work interactions carried out `virtually' by ge...
We present a new bio-inspired control strategy for an autonomous underwater vehicle by constructing coupled nonlinear oscillators, similar to the animal central pattern generators ...
Keehong Seo, Soon Jo Chung, Jean-Jacques E. Slotin...