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» Synchronous Programming of Reactive Systems
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ICFP
2005
ACM
14 years 7 months ago
AtomCaml: first-class atomicity via rollback
We have designed, implemented, and evaluated AtomCaml, an extension to Objective Caml that provides a synchronization primitive for atomic (transactional) execution of code. A fir...
Michael F. Ringenburg, Dan Grossman
ISORC
1998
IEEE
13 years 12 months ago
Specification of Real-Time Interaction Constraints
We present a coordination language and its semantics for specification and implementation of object-oriented realtime systems. Real-time systems operate under real-time constraint...
Brian Nielsen, Shangping Ren, Gul Agha
PADS
2003
ACM
14 years 27 days ago
Parallel Network Simulation under Distributed Genesis
We describe two major developments in the General Network Simulation Integration System (Genesis): the support for BGP protocol in large network simulations and distribution of th...
Boleslaw K. Szymanski, Yu Liu, Rashim Gupta
ICCAD
1999
IEEE
99views Hardware» more  ICCAD 1999»
13 years 12 months ago
FunState - an internal design representation for codesign
In this paper, an internal design model called FunState (functions driven by state machines) is presented that enables the representation of different types of system components a...
Lothar Thiele, Karsten Strehl, Dirk Ziegenbein, Ro...
AIEDU
2005
83views more  AIEDU 2005»
13 years 7 months ago
A Simulated Student Can Improve Collaborative Learning
This paper describes a Simulated Student architecture designed to detect and avoid three situations that decrease the benefits of learning in collaboration. These are off-topic con...
Aurora Vizcaíno