Abstract. We present an approach to static priority preemptive process scheduling for the synthesis of hard realtime distributed embedded systems where communication plays an impor...
This paper takes the reader through various elements of the GoingPublik sound artwork for distributive ensemble and introduces the Realtime Score Synthesis tool (RSS) used as a co...
This paper addresses the problem of component selection, task assignment and task scheduling for distributed embedded computer systems. Such systems have a large number of constra...
Research can rarely be performed on large-scale, distributed systems at the level of thousands of workstations. In this paper, we describe the motivating constraints, design princ...
Abstract. Component-based architectures are widely used in embedded systems. For managing complexity and improving quality separation of concerns is one of the most important princ...