This paper describes the early analysis and estimation features currently implemented in the Berkeley Emulation Engine (BEE) system. BEE is an integrated rapid prototyping and des...
Chen Chang, Kimmo Kuusilinna, Brian C. Richards, A...
Product line engineering is an emerging paradigm of developing a family of products. While product line analysis and design mainly focus on reasoning about commonality and variabi...
Forward computation of dynamic slices is necessary to support interactive debugging and online analysis of long running programs. However, the overhead of existing forward computi...
This paper introduces a compiler-orchestrated prefetching system as a unified framework geared toward ameliorating the gap between processing speeds and memory access latencies. ...
Rodric M. Rabbah, Hariharan Sandanagobalane, Mongk...
A proxy object is a surrogate or placeholder that controls access to another target object. Proxies can be used to support distributed programming, lazy or parallel evaluation, ac...
Polyvios Pratikakis, Jaime Spacco, Michael W. Hick...