Sciweavers

225 search results - page 30 / 45
» Synthesizing Objects
Sort
View
ICCV
2005
IEEE
14 years 1 months ago
Integrating the Effects of Motion, Illumination and Structure in Video Sequences
Most work in computer vision has concentrated on studying the individual effects of motion and illumination on a 3D object. In this paper, we present a theory for combining the ef...
Yilei Xu, Amit K. Roy Chowdhury
SMI
2003
IEEE
143views Image Analysis» more  SMI 2003»
14 years 24 days ago
Rough Surface Modeling Using Surface Growth
In this paper, we present a novel modeling method for synthesizing rough surfaces using discrete surface growth models. We employ a two-pass method. Initial point cluster data is ...
Yootai Kim, Raghu Machiraju, David Thompson
SIGGRAPH
2010
ACM
14 years 18 hour ago
Spatial relationship preserving character motion adaptation
This paper presents a new method for editing and retargeting motions that involve close interactions between body parts of single or multiple articulated characters, such as danci...
Edmond S. L. Ho, Taku Komura, Chiew-Lan Tai
ICIP
2000
IEEE
13 years 12 months ago
Model-Aided Coding: Using 3-D Scene Models in Motion-Compensated Video Coding
We show that traditional waveform-coding and 3-D modelbased coding are not competing alternatives but should be combined to support and complement each other. Both approaches are ...
Peter Eisert, Thomas Wiegand, Bernd Girod
ICRA
1999
IEEE
96views Robotics» more  ICRA 1999»
13 years 11 months ago
Examples of 3D Grasp Quality Computations
Previous grasp quality research is mainly theoretical, and has assumed that contact types and positions are given, in order to preserve the generality of the proposed quality meas...
Andrew T. Miller, Peter K. Allen