Massively Multiplayer Online Games (MMOGs) are an increasingly popular class of real-time interactive distributed applications that require scalable architectures and parallelizat...
This paper presents a theoretical study to evaluate the performance of a family of parallel implementations of the propagation algorithm. The propagation algorithm is used to an i...
Leonardo Brenner, Luiz Gustavo Fernandes, Paulo Fe...
This paper is concerned with the performance evaluation of fingerprint verification systems. After an initial classification of biometric testing initiatives, we explore both the t...
Process-driven service-oriented architectures (SOA) need to cope with constant changing requirements of various compliance requirements, such as quality of service (QoS) constraint...
Ernst Oberortner, Uwe Zdun, Schahram Dustdar, Agni...
Most existing software optimization research assumes advance knowledge of the component parameters. Perfect future knowledge of fault detection is an unnecessary oversimpliļ¬cati...