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» System Issues in Multi-agent Simulation of Large Crowds
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ATAL
2010
Springer
13 years 8 months ago
An architecture for modular distributed simulation with agent-based models
Agent-based simulations are an increasingly popular means of exploring and understanding complex social systems. In order to be useful, these simulations must capture a range of a...
David Scerri, Alexis Drogoul, Sarah L. Hickmott, L...
WSC
1997
13 years 9 months ago
A Sortation System Model
Automotive manufacturing is a complex task involving several steps of machining and assembly. Typically, larger components of an automobile such as the body, engine etc. are assem...
Arun Jayaraman, Ramu Narayanaswamy, Ali K. Gunal
DAGSTUHL
2006
13 years 9 months ago
A Petri Net Approach to Verify and Debug Simulation Models
Verification and Simulation share many issues, one is that simulation models require validation and verification. In the context of simulation, verification is understood as the ta...
Peter Kemper, Carsten Tepper
SIGGRAPH
2000
ACM
13 years 12 months ago
Timewarp rigid body simulation
The traditional high-level algorithms for rigid body simulation work well for moderate numbers of bodies but scale poorly to systems of hundreds or more moving, interacting bodies...
Brian Mirtich
MOBIHOC
2008
ACM
14 years 7 months ago
Generic mobility simulation framework (GMSF)
Vehicular ad-hoc networks with inter-vehicular communications are a prospective technology which contributes to safer and more efficient roads and offers information and entertain...
Rainer Baumann, Franck Legendre, Philipp Sommer