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DATE
2004
IEEE
138views Hardware» more  DATE 2004»
13 years 11 months ago
Microarchitecture Development via Metropolis Successive Platform Refinement
Productivity data for IC designs indicates an exponential increase in design time and cost with the number of elements that are to be included in a device. Present applications re...
Douglas Densmore, Sanjay Rekhi, Alberto L. Sangiov...
ICSE
2008
IEEE-ACM
14 years 8 months ago
Testing pervasive software in the presence of context inconsistency resolution services
Pervasive computing software adapts its behavior according to the changing contexts. Nevertheless, contexts are often noisy. Context inconsistency resolution provides a cleaner pe...
Heng Lu, W. K. Chan, T. H. Tse
PERCOM
2008
ACM
14 years 7 months ago
Multiagent Place-Based Virtual Communities for Pervasive Computing
This paper proposes a multiagent based virtual community as a new means to support pervasive computing services. We give a conceptual definition of the concept of Place-Based Virt...
Tuan Nguyen, Seng Wai Loke, Torab Torabi, Hongen L...
HCI
2011
12 years 11 months ago
Designing Pervasive Games for Learning
Pervasive games have been proposed as a suitable way to support learning, especially in places rich in information, as for example museums and cultural heritage sites. This paper r...
Carmelo Ardito, Rosa Lanzilotti, Dimitris Raptis, ...
PERVASIVE
2008
Springer
13 years 7 months ago
Cooperative Techniques Supporting Sensor-Based People-Centric Inferencing
Abstract. People-centric sensor-based applications targeting mobile device users offer enormous potential. However, learning inference models in this setting is hampered by the lac...
Nicholas D. Lane, Hong Lu, Shane B. Eisenman, Andr...