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ISMAR
2003
IEEE
14 years 1 months ago
Herding Sheep: Live System Development for Distributed Augmented Reality
In the past, architectures of Augmented Reality systems have been widely different and taylored to specific tasks. In this paper, we use the example of the SHEEP game to show how...
Asa MacWilliams, Christian Sandor, Martin Wagner, ...
MM
1993
ACM
113views Multimedia» more  MM 1993»
14 years 2 days ago
The Vidboard: A Video Capture and Processing Peripheral for a Distributed Multimedia System
This paper describes a stand-alone network-based video capture and processing peripheral (the Vidboard) for a distributed multimedia system centered around a gigabit-per-second As...
Joel F. Adam, David L. Tennenhouse
PERCOM
2007
ACM
14 years 7 months ago
Macro Programming through Bayesian Networks: Distributed Inference and Anomaly Detection
Macro programming a distributed system, such as a sensor network, is the ability to specify application tasks at a global level while relying on compiler-like software to translat...
Marco Mamei, Radhika Nagpal
ICTAI
2010
IEEE
13 years 5 months ago
Pocket Data Mining: Towards Collaborative Data Mining in Mobile Computing Environments
Abstract--Pocket Data Mining PDM is our new term describing collaborative mining of streaming data in mobile and distributed computing environments. With sheer amounts of data stre...
Frederic T. Stahl, Mohamed Medhat Gaber, Max Brame...
AGENTS
2000
Springer
14 years 10 days ago
Towards a fault-tolerant multi-agent system architecture
Multi-agent systems are prone to failures typical of any distributed system. Agents and resources may become unavailable due to machine crashes, communication breakdowns, process ...
Sanjeev Kumar, Philip R. Cohen