In the past, architectures of Augmented Reality systems have been widely different and taylored to specific tasks. In this paper, we use the example of the SHEEP game to show how...
Asa MacWilliams, Christian Sandor, Martin Wagner, ...
This paper describes a stand-alone network-based video capture and processing peripheral (the Vidboard) for a distributed multimedia system centered around a gigabit-per-second As...
Macro programming a distributed system, such as a sensor network, is the ability to specify application tasks at a global level while relying on compiler-like software to translat...
Abstract--Pocket Data Mining PDM is our new term describing collaborative mining of streaming data in mobile and distributed computing environments. With sheer amounts of data stre...
Frederic T. Stahl, Mohamed Medhat Gaber, Max Brame...
Multi-agent systems are prone to failures typical of any distributed system. Agents and resources may become unavailable due to machine crashes, communication breakdowns, process ...