Sciweavers

330 search results - page 22 / 66
» System lag tests for augmented and virtual environments
Sort
View
TVCG
1998
143views more  TVCG 1998»
13 years 8 months ago
Calibration-Free Augmented Reality
We describe the design and implementation of a videobasedaugmentedreality system capableof overlayingthreedimensional graphical objects on live video of dynamic environments. The ...
Kiriakos N. Kutulakos, James R. Vallino
IJAIT
2006
100views more  IJAIT 2006»
13 years 8 months ago
Ade - an Architecture Development Environment for Virtual and Robotic Agents
In this paper we present the agent architecture development environment ADE, intended for the design, implementation, and testing of distributed agent architectures. After a short...
Virgil Andronache, Matthias Scheutz
VRST
2005
ACM
14 years 2 months ago
AMMP-Vis: a collaborative virtual environment for molecular modeling
Molecular modeling is an important research area, helping scientists develop new drugs against diseases such as AIDS and cancer. Prior studies have demonstrated that immersive vir...
Jeffrey W. Chastine, Jeremy C. Brooks, Ying Zhu, G...
ISMAR
2007
IEEE
14 years 3 months ago
Visual Hints for Tangible Gestures in Augmented Reality
Tangible Augmented Reality (AR) systems imbue physical objects with the ability to act and respond in new ways. In particular, physical objects and gestures made with them gain me...
Sean White, Levi Lister, Steven Feiner
VRCAI
2004
ACM
14 years 2 months ago
AR for the masses: building a low-cost portable AR system from off-the-shelf components
To create the illusion that a virtual object coexists with physical objects and its environment is always an important goal in the research of augmented reality. Though there are ...
Hsiang-Ting Chen, Chun-Fa Chang