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» System lag tests for augmented and virtual environments
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ACMACE
2007
ACM
14 years 22 days ago
Remote augmented reality for multiple players over network
Augmented Reality (AR) in multimedia gaming is a dynamic and exciting field of research. One of the challenges is to have multiple users interacting in the networked augmented rea...
Daniel Chun-Ming Leung, Pak-Shing Au, Irwin King, ...
ISBI
2007
IEEE
14 years 3 months ago
Design and Calibration of a Virtual Tomographic Reflection System
Virtual Tomographic Reflection (VTR) is a new augmented reality technique that allows users to view volumetric image data using an interaction paradigm based on medical ultrasoun...
Damion Shelton, Bing Wu, Roberta L. Klatzky, Georg...
HOLOMAS
2003
Springer
14 years 1 months ago
Agent Exchange - Virtual Trading Environment
Agent Exchange is a virtual trading environment serving as a test bed for experiments with market simulations, trading strategies and auctioning techniques. Agent Exchange is the d...
Jirí Hodík, Milan Rollo, Petr Nov&aa...
HAPTICS
2005
IEEE
14 years 2 months ago
Improving User Comfort in Haptic Virtual Environments through Gravity Compensation
Our experience with a Haptic Workstation™ has shown that this device is uncomfortable to use during long sessions. The main reason is the uncomfortable posture of the arms, whic...
Renaud Ott, Mario Gutiérrez, Daniel Thalman...
IUI
2010
ACM
14 years 5 months ago
Haptic augmented reality dental trainer with automatic performance assessment
We developed an augmented reality (AR) dental training simulator utilizing a haptic (force feedback) device. A number of dental procedures such as crown preparation and opening ac...
Phattanapon Rhienmora, Kugamoorthy Gajananan, Pete...