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» System lag tests for augmented and virtual environments
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ISPASS
2009
IEEE
14 years 2 months ago
WARP: Enabling fast CPU scheduler development and evaluation
Abstract—Developing CPU scheduling algorithms and understanding their impact in practice can be difficult and time consuming due to the need to modify and test operating system ...
Haoqiang Zheng, Jason Nieh
IROS
2009
IEEE
180views Robotics» more  IROS 2009»
14 years 2 months ago
HELIOS system: A team of tracked robots for special urban search and rescue operations
Abstract— Fire brigades and special agencies are often demanded to operate for search and aid of human lives in extremely dangerous scenarios. It is very important to first veri...
Michele Guarnieri, Ryo Kurazume, Hiroshi Masuda, T...
IE
2007
13 years 9 months ago
Dramatic flow in interactive 3D narrative
The concept of dramatic level is crucial for a model of dramatic flow. We present a framework to maintain optimal dramatic flow in an interactive 3D environment where both linea...
Alyx Macfadyen, Andrew Stranieri, John Yearwood
CHI
2007
ACM
14 years 8 months ago
Tangible user interface for chemistry education: comparative evaluation and re-design
Augmented Chemistry (AC) is an application that utilizes a tangible user interface (TUI) for organic chemistry education. The empirical evaluation described in this paper compares...
Morten Fjeld, Jonas Fredriksson, Martin Ejdestig, ...
IJAMC
2010
134views more  IJAMC 2010»
13 years 6 months ago
HyperVerse: simulation and testbed reconciled
—When dealing with dynamic large-scale topologies such as those underlying peer-to-peer (P2P) distributed virtual environments (DVE), one inescapably reaches the point where eith...
Jean Botev, Markus Esch, Hermann Schloss, Ingo Sch...