The NVIDIA® OptiX™ ray tracing engine is a programmable system designed for NVIDIA GPUs and other highly parallel architectures. The OptiX engine builds on the key observation ...
Steven G. Parker, James Bigler, Andreas Dietrich, ...
The computation of high-fidelity images in real-time remains one of the key challenges for computer graphics. Recent work has shown that by understanding the human visual system,...
Terrain visualization is a difficult problem for applications requiring accurate images of large datasets at high frame rates, such as flight simulation and ground-based aircraf...
Mark A. Duchaineau, Murray Wolinsky, David E. Sige...
The Java programming language and environment is stimulating new research activities in many areas of computing, not the least of which is parallel computing. Parallel techniques ...
To enhance the per node throughput, mesh nodes in wireless mesh networks can be equipped with multiple network interfaces (NIC). In this paper, we propose a new multi-interface equ...