This paper extends the methodology of analytic real-time analysis of distributed embedded systems towards merging and extracting sub-streams based on event type information. For e...
Simon Perathoner, Tobias Rein, Lothar Thiele, Kai ...
Pipelining is a well understood and often used implementation technique for increasing the performance of a hardware system. We develop several SystemC/C++ modeling techniques tha...
The steadily increasing complexity of embedded systems requires comprehensive methodoloat support the design process from the highest possible abstraction level. In most of the cu...
The design and analysis of today’s complex real-time systems requires advanced methods. Due to ever growing functionality, hardware complexity and component interaction, applyin...
In the system-on-chip (SoC) era, the growing number of functionalities included on a single chip requires the development of new design methodologies to keep the design complexity...