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INFOCOM
2003
IEEE
14 years 25 days ago
Oblivious AQM and Nash Equilibria
—An oblivious Active Queue Management scheme is one which does not differentiate between packets belonging to different flows. In this paper, we study the existence and the qual...
Debojyoti Dutta, Ashish Goel, John S. Heidemann
LCN
2003
IEEE
14 years 25 days ago
ReInForM: Reliable Information Forwarding Using Multiple Paths in Sensor Networks
Sensor networks are meant for sensing and disseminating information about the environment they sense. The criticality of a sensed phenomenon determines it’s importance to the en...
Budhaditya Deb, Sudeept Bhatnagar, Badri Nath
RSP
2003
IEEE
176views Control Systems» more  RSP 2003»
14 years 25 days ago
Rapid Design and Analysis of Communication Systems Using the BEE Hardware Emulation Environment
This paper describes the early analysis and estimation features currently implemented in the Berkeley Emulation Engine (BEE) system. BEE is an integrated rapid prototyping and des...
Chen Chang, Kimmo Kuusilinna, Brian C. Richards, A...
MM
2003
ACM
146views Multimedia» more  MM 2003»
14 years 25 days ago
Supporting timeliness and accuracy in distributed real-time content-based video analysis
Real-time content-based access to live video data requires content analysis applications that are able to process the video data at least as fast as the video data is made availab...
Viktor S. Wold Eide, Frank Eliassen, Ole-Christoff...
EGH
2003
Springer
14 years 24 days ago
Automatic shader level of detail
Current graphics hardware can render procedurally shaded objects in real-time. However, due to resource and performance limitations, interactive shaders can not yet approach the c...
Marc Olano, Bob Kuehne, Maryann Simmons