Sciweavers

537 search results - page 46 / 108
» TIES: An Engineering Design Methodology and System
Sort
View
DIGRA
2005
Springer
14 years 1 months ago
Extending Soft Models to Game Design: Flow, Challenges and Conflicts
Challenge and conflict are elements that all game designers strive to engineer into their games. Research shows that challenge is what drives a high proportion of games players ye...
Abdennour El Rhalibi, Martin Hanneghan, Stephen Ta...
ICSM
2002
IEEE
14 years 20 days ago
A Software Transformation Framework for Quality-Driven Object-Oriented Re-engineering
In re-engineering object-oriented legacy code, it is frequently useful to introduce a design pattern in order to improve specific non-functional requirements (e.g., maintainabili...
Ladan Tahvildari, Kostas Kontogiannis
COORDINATION
2000
Springer
14 years 2 days ago
The LuCe Coordination Technology for MAS Design and Development on the Internet
Internet-based multi-agent systems call for new metaphors, abstractions, methodologies and enabling technologies specifically tailored to agent-oriented engineering. While coordin...
Enrico Denti, Andrea Omicini, Vladimiro Toschi
ICCAD
2002
IEEE
106views Hardware» more  ICCAD 2002»
14 years 4 months ago
Throughput-driven IC communication fabric synthesis
As the scale of system integration continues to grow, the on-chip communication becomes the ultimate bottleneck of system performance and the primary determinant of system archite...
Tao Lin, Lawrence T. Pileggi
RE
2005
Springer
14 years 1 months ago
Contextual Risk Analysis for Interview Design
Interviews with stakeholders can be a useful method for identifying user needs and establishing requirements. However, interviews are also problematic. They are time consuming and...
Tira Cohene, Steve M. Easterbrook