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3DIM
2007
IEEE
14 years 8 months ago
Automatic Pose Estimation for Range Images on the GPU
Object pose (location and orientation) estimation is a common task in many computer vision applications. Although many methods exist, most algorithms need manual initialization ...
Marcel Germann, Michael D. Breitenstein, In Kyu Pa...
ICFP
2002
ACM
14 years 8 months ago
Compiling scheme to JVM bytecode: : a performance study
We have added a Java virtual machine (henceforth JVM) bytecode generator to the optimizing Scheme-to-C compiler Bigloo. We named this new compiler BiglooJVM. We have used this new...
Bernard P. Serpette, Manuel Serrano
CISIS
2010
IEEE
14 years 5 days ago
A Pattern-Based Coordination and Test Framework for Multi-Agent Simulation of Production Automation Systems
— Production automation systems consist of many entities (like robots and shuttles) that interact in complex ways to provide the overall system functionality like product assembl...
Thomas Moser, Munir Merdan, Stefan Biffl
SI3D
2010
ACM
13 years 8 months ago
Efficient irradiance normal mapping
Irradiance normal mapping is a method to combine two popular techniques, light mapping and normal mapping, and is used in games such as Half-Life 2 or Halo 3. This combination all...
Ralf Habel, Michael Wimmer
ESTIMEDIA
2009
Springer
14 years 3 months ago
QoS management of dynamic video tasks by task splitting and skipping
—We have integrated processing with deterministic and non-deterministic resource usage in an overall application and evaluated its performance on a multi-core processor platform....
Rob Albers, Eric Suijs, Peter H. N. de With