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ACMACE
2009
ACM
15 years 3 months ago
Developing multiplayer pervasive games and networked interactive installations using ad hoc mobile sensor nets
We here present Fun in Numbers (FinN), a framework for developing pervasive applications and interactive installations for entertainment and educational purposes. Using ad hoc mob...
Orestis Akribopoulos, Marios Logaras, Nikos Vasila...
CLEIEJ
2004
123views more  CLEIEJ 2004»
15 years 2 months ago
BMM: A Business Modeling Method For Information Systems Development
An important premise of most of the contemporary methods for developing Software and Information Systems is that a good understanding of the application domain is essential for a ...
Jonás A. Montilva Calderón, Judith B...
101
Voted
AC
1999
Springer
15 years 1 months ago
Architectures and patterns for developing high performance real-time ORB endsystems
Many types of applications can benefit from flexible and open middleware. CORBA is an emerging middleware standard for Object Request Brokers (ORBs) that simplifies the developmen...
Douglas C. Schmidt, David L. Levine, Chris Clevela...
124
Voted
VL
2003
IEEE
149views Visual Languages» more  VL 2003»
15 years 7 months ago
Integrating software engineering and user-centred design for multimedia software developments
The object-oriented modeling of interactive multimedia applications in the OMMMA approach is designed to enable multimedia software developers to create comprehensive analysis and...
Gregor Engels, Stefan Sauer, Bettina Neu
85
Voted
HICSS
1999
IEEE
92views Biometrics» more  HICSS 1999»
15 years 6 months ago
XMDS: The Xputer Multimedia Development System
The paper introduces an Internet based development system for Xputers, which combines an application development framework with a runtime support to run applications on the real h...
Michael Herz, Thomas Hoffmann, Ulrich Nageldinger,...