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DAGM
2003
Springer
14 years 29 days ago
Learning Human-Like Opponent Behavior for Interactive Computer Games
Compared to their ancestors in the early 1970s, present day computer games are of incredible complexity and show magnificent graphical performance. However, in programming intelli...
Christian Bauckhage, Christian Thurau, Gerhard Sag...
DIGRA
2003
Springer
14 years 29 days ago
Space, Agency, Meaning and Drama in Navigable Real-Time Virtual Environments
Does our preoccupation with navigable space distract us from the expressive potential of interactive media? Can our understanding of spatial context in virtual environments (VEs) ...
Stanislav Roudavski, François Penz
COOPIS
2002
IEEE
14 years 21 days ago
Formal Ontology Engineering in the DOGMA Approach
This paper presents a specifically database-inspired approach (called DOGMA) for engineering formal ontologies, implemented as shared resources used to express agreed formal semant...
Mustafa Jarrar, Robert Meersman
ICRA
1999
IEEE
187views Robotics» more  ICRA 1999»
14 years 18 hour ago
VISP: A Software Environment for Eye-in-Hand Visual Servoing
In this paper, we describe a modular software that allows fast development of eye-in-hand image-based visual servoing applications (ViSP states for "Visual Servoing Platform&...
Éric Marchand
CIKM
1999
Springer
14 years 13 hour ago
Performance and Implications of Semantic Indexing in a Distributed Environment
A research prototype is presented for semantic indexing and retrieval in Information Retrieval. The prototype is motivated by a desire to provide a more efficient and effective in...
Conrad T. K. Chang, Bruce R. Schatz