Disk and network latency must be taken into account when applying parallel computing to large multidimensional datasets because they can hinder performance by reducing the rate at...
: We present a six-degree-of-freedom haptic rendering algorithm using localized contact computations. It takes advantage of high motion coherence due to fast force update and spati...
Young J. Kim, Miguel A. Otaduy, Ming C. Lin, Dines...
This paper addresses the problem of computing visual hulls from image contours. We propose a new hybrid approach which overcomes the precision-complexity trade-off inherent to vox...
We introduce a new interactive system: a game that is fun and can be used to create valuable output. When people play the game they help determine the contents of images by provid...
In the past five years, we have been involved in the design and development of Cplanttm . An important goal was to take advantages of commodity approaches wherever possible. In p...