Ubiquitous computing is fostering an explosion of physical artifacts that are coupled to digital information – so-called Spimes. We introduce a tangible workbench that allows fo...
Leonardo Bonanni, Greg Vargas, Neil Chao, Stephen ...
In Virtual Environments (VE), users are often facing tasks that involve direct manipulation of virtual objects at close distances, such as touching, grabbing, placement. In immers...
Andrei Sherstyuk, Arindam Dey, Christian Sandor, A...
Extracting meaningful 3D human motion information from video sequences is of interest for applications like intelligent humancomputer interfaces, biometrics, video browsing and ind...
Interaction with a remote team of robots in real time is a difficult human-robot interaction (HRI) problem exacerbated by the complications of unpredictable realworld environments...
Tangible Augmented Reality (AR) systems imbue physical objects with the ability to act and respond in new ways. In particular, physical objects and gestures made with them gain me...