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» Tangible interfaces for real-time 3D virtual environments
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ACMACE
2005
ACM
14 years 1 months ago
A pressure sensing floor for interactive media applications
This paper explores the design of a reconfigurable large-area high-resolution pressure sensing floor to help study human dance movement. By measuring the pressure of a user intera...
Prashant Srinivasan, David Birchfield, Gang Qian, ...
GRAPHITE
2004
ACM
14 years 28 days ago
Real-time painterly rendering for MR applications
In this paper we describe a real-time system for AR/MR rendering applications in a painterly style. Impressionistic images are created using a large number of brush strokes, which...
Michael Haller, Daniel Sperl
APCHI
1998
IEEE
13 years 11 months ago
Claymore: Augmented Direct Manipulation of Three-Dimensional Objects
This paper describes a method for manipulating a threedimensional object without considering conventional three independent orthogonal views. We apply the direct manipulation to o...
Hideki Mitsunobu, Takashi Oshiba, Jiro Tanaka
MM
2010
ACM
210views Multimedia» more  MM 2010»
13 years 7 months ago
Increasing interactivity in street view web navigation systems
This paper presents some interactive features we have added on our street-view web navigation application. Our system allows to navigate through a huge amount of data (panoramas a...
Alexandre Devaux, Nicolas Paparoditis
ACMACE
2005
ACM
14 years 1 months ago
Possession techniques for interaction in real-time strategy augmented reality games
There have been a number of interactive games created for Augmented Reality (AR) environments. In this paper, interaction techniques to support Real-Time Strategy (RTS) games in A...
Keith Phillips, Wayne Piekarski