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» Tangible interfaces for real-time 3D virtual environments
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CHI
2002
ACM
14 years 7 months ago
Evaluating the effectiveness of spatial memory in 2D and 3D physical and virtual environments
User interfaces can improve task performance by exploiting the powerful human capabilities for spatial cognition. This opportunity has been demonstrated by many prior experiments....
Andy Cockburn, Bruce J. McKenzie
SIGGRAPH
2003
ACM
14 years 23 days ago
A social metaphor-based 3D virtual environment
Our design goal for OnLive Traveler was to develop a virtual community system that emulates natural social paradigms, allowing the participants to sense a tele-presence, the subje...
Steve DiPaola, David Collins
CHI
2008
ACM
14 years 8 months ago
Evaluating motion constraints for 3D wayfinding in immersive and desktop virtual environments
Motion constraints providing guidance for 3D navigation have recently been suggested as a way of offloading some of the cognitive effort of traversing complex 3D environments on a...
Niklas Elmqvist, Mihail Eduard Tudoreanu, Philippa...
INTERACT
2007
13 years 9 months ago
Towards Applicable 3D User Interfaces for Everyday Working Environments
Desktop environments have proven to be a powerful user interface and are used as the de facto standard human-computer interaction paradigm for over 40 years. However, there is a ri...
Frank Steinicke, Timo Ropinski, Gerd Bruder, Klaus...
MICCAI
2003
Springer
14 years 8 months ago
Real-Time Synthesis of Bleeding for Virtual Hysteroscopy
In this paper we present a method for simulating bleeding in a virtual reality hysteroscopic simulator for surgical training. The simulated bleeding is required to be visually app...
János Zátonyi, Rupert Paget, G&aacut...