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SI3D
2003
ACM
14 years 27 days ago
Perceptually guided simplification of lit, textured meshes
We present a new algorithm for best-effort simplification of polygonal meshes based on principles of visual perception. Building on previous work, we use a simple model of low-lev...
Nathaniel Williams, David P. Luebke, Jonathan D. C...
SI3D
2003
ACM
14 years 27 days ago
Shear-image order ray casting volume rendering
This paper describes shear-image order ray casting, a new method for volume rendering. This method renders sampled data in three dimensions with image quality equivalent to the be...
Yin Wu, Vishal Bhatia, Hugh C. Lauer, Larry Seiler
ECCV
2010
Springer
14 years 26 days ago
Fast Approximate Nearest Neighbor Methods for Non-Euclidean Manifolds with Applications to Human Activity Analysis in Videos
Approximate Nearest Neighbor (ANN) methods such as Locality Sensitive Hashing, Semantic Hashing, and Spectral Hashing, provide computationally ecient procedures for nding objects...
Rizwan Chaudhry, Yuri Ivanov
DGCI
2003
Springer
14 years 26 days ago
Shape Similarity and Visual Parts
Abstract. Human perception of shape is based on visual parts of objects to a point that a single, significant visual part is sufficient to recognize the whole object. For example,...
Longin Jan Latecki, Rolf Lakämper, Diedrich W...
GIS
2003
ACM
14 years 26 days ago
Construction of the planar partition postal code map based on cadastral reGIStration
Accurate postal code maps have many applications within GIS as the postal code has the potential to link the address description of buildings to their location in a specified glob...
Friso Penninga, Edward Verbree, Wilko Quak, Peter ...