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ICMS
2010
13 years 6 months ago
The Design of Core 2: A Library for Exact Numeric Computation in Geometry and Algebra
There is a growing interest in numeric-algebraic techniques in the computer algebra community as such techniques can speed up many applications. This paper is concerned with one su...
Jihun Yu, Chee Yap, Zilin Du, Sylvain Pion, Herv&e...
ITS
2010
Springer
139views Multimedia» more  ITS 2010»
13 years 5 months ago
A Coordinate Geometry Learning Environment with Game-Like Properties
Mily's World is a learning environment for coordinate geometry that has game-like properties, that is, elements of games that are engaging such as cover story, graphical repre...
Dovan Rai, Joseph E. Beck, Neil T. Heffernan
CVPR
2007
IEEE
14 years 9 months ago
Estimating Scale of a Scene from a Single Image Based on Defocus Blur and Scene Geometry
Using an imaging system in which the image plane can be tilted with respect to the optical axis of the lens, the image of a large-scale scene that appears to be a miniature to hum...
Takayuki Okatani, Koichiro Deguchi
ECCV
1994
Springer
14 years 9 months ago
Canonic Representations for the Geometries of Multiple Projective Views
We show how a special decomposition of a set of two or three general projection matrices, called canonic enables us to build geometric descriptions for a system of cameras which a...
Quang-Tuan Luong, Thierry Viéville
EUROGRAPHICS
2010
Eurographics
14 years 4 months ago
Multi-Scale Geometry Interpolation
Interpolating vertex positions among triangle meshes with identical vertex-edge graphs is a fundamental part of many geometric modelling systems. Linear vertex interpolation is ro...
Tim Winkler, J. Drieseberg, Marc Alexa, Kai Horman...