Abstract We study ways to restrict or prevent the damage that can be caused in a peer-to-peer network by corrupt entities creating multiple pseudonyms. We show that it is possible ...
Abstract. Surgical simulations with the aid of computers is a topic of increasingly extensive research. Realtime response and interactivity are crucial components of any such syste...
Abstract. Rendering realistic faces and facial expressions requires good models for the reflectance of skin and the motion of the face. We describe a system for modeling, animating...
Stephen R. Marschner, Brian K. Guenter, Sashi Ragh...
We present a muscle model and methods for muscle construction that allow to easily create animatable facial models from given face geometry. Using our editing tool, one can intera...
The complexity and detail of geometric scenes that are used in today’s computer animated films and interactive games have reached a level where the manual creation by tradition...