Abstract--Much of the visualization research has focused on improving the rendering quality and speed, and enhancing the perceptibility of features in the data. Recently, significa...
We address the texture level-of-detail problem for extremely large surfaces such as terrain during realtime, view-dependent rendering. A novel texture hierarchy is introduced base...
Several application contexts require the ability to use together and compare different geographic datasets (maps) concerning the same or overlapping areas. This is for example the...
Alberto Belussi, Barbara Catania, Paola Podest&agr...
Range imaging offers an inexpensive and accurate means for digitizing the shape of three-dimensional objects. Because most objects self occlude, no single range image suffices to ...
Skinning geometry effectively continues to be one of the more challenging and time consuming aspects of character setup. While anatomic and physically based approaches to skinning...