In this paper we present a novel apparatus for simulating real world primary tasks typically found in wearable computing. Additionally, we report on a preliminary interruption stu...
Web search is often viewed as a solitary task; however, there are many situations in which groups of people gather around a single computer to jointly search for information onlin...
One of the major challenges of video game design is to have appropriate difficulty levels for users in order to maximize the entertainment value of the game. Game players may lose...
Chang Yun, Dvijesh Shastri, Ioannis Pavlidis, Zhig...
Network performance measurement and prediction is one of the most prominent and indispensable components in distributed computing environments. The selection of the most advantage...
This paper describes the architecture of a data level comparative visualization system and experiences using it to study computational fluid dynamics data and experimental wind tu...