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» Teachers' Experiences with Computers: A Comparative Study
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2010
ACM
13 years 5 months ago
The human factors of consistency maintenance in multiplayer computer games
Consistency maintenance (CM) techniques are a crucial part of many distributed systems, and are particularly important in networked games. In this paper we describe a framework of...
Cheryl Savery, T. C. Nicholas Graham, Carl Gutwin
CHI
2007
ACM
14 years 8 months ago
Speed sonic across the span: building a platform audio game
We describe the design process and initial user study of an audio game created for the visually impaired. Until the advent of 3D graphics games, platform games where the player ju...
Michael A. Oren
PEWASUN
2004
ACM
14 years 1 months ago
Multipath routing and multiple description coding in ad-hoc networks: a simulation study
The nature of ad hoc networks makes it a challenge to offer connections with an assured quality. In order to improve the performance of the network, multipath routing in combinati...
Irene Fernández Díaz, Dick H. J. Epe...
CODES
1998
IEEE
13 years 12 months ago
Hardware/software co-design of an ATM network interface card: a case study
This paper discusses a case study, the co-design of an ATM Network Interface Card (NIC). The NIC is aimed to interface applications with the physical network line. It is composed ...
Jean-Marc Daveau, Gilberto Fernandes Marchioro, Ah...
ISBI
2009
IEEE
14 years 2 months ago
Design and Study of Flux-Based Features for 3D Vascular Tracking
In this paper, we present and study two local features for the tracking of vascular structures on 3D angiograms. The first one, Flux, measures the inward gradient flux through c...
David Lesage, Elsa D. Angelini, Isabelle Bloch, Ga...