This paper addresses the development of a computer game design and development curriculum at the authors’ institution. The basis for curriculum decisions, as well as comparison t...
This paper describes the use of a particular type of computer simulator as a tool for teaching computer architecture. The Little Man Computer (LMC) paradigm was developed by Stuar...
- The choice of programming language, the approach by which students are taught and the software tools made available to students have been controversial issues in many ways. While...
Robert M. Siegfried, David Chays, Katherine Herber...
We have students understand, enjoy, and actually use CRC cards in the introductory object-oriented design process that we teach. We attempted to teach a more sophisticated design ...
Kathleen Arnold Gray, Mark Guzdial, Spencer Rugabe...
: Building research into teaching has particular value in the current academic climate; this paper considers why and reflects on the particular need for Computer Science education ...