Abstract. We study two textbooks for teaching undergraduate softineering, both focusing on software design and data abstraction in particular. We describe the differences in their...
"How can we make sure our students learn what we want them to?" is the number one question in teaching. This paper is intended to provide the reader with: i) a general a...
We introduce Biter, a platform for the teaching and research of multiagent systems’ design. Biter implements a client for the RoboCup simulator. It provides users with the basic ...
Machine learning is a key technology to design and create intelligent systems, products, and related services. Like many other design departments, we are faced with the challenge t...
Bram van der Vlist, Rick van de Westelaken, Christ...
: In this paper we evaluate educational software, available in the market, designed for the purpose of teaching programming that addresses mainly beginners and intermediate student...
Georgiadou Elissavet, Anastasios A. Economides, An...