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CHI
1994
ACM
15 years 6 months ago
What HCI designers can learn from video game designers
Computer users have tasks they need to perform, and are therefore motivated to overcome poorly designed interfaces. With video games, there is no external motivation for the task ...
Randy Pausch, Rich Gold, Tim Skelly, David Thiel
FPL
2003
Springer
89views Hardware» more  FPL 2003»
15 years 7 months ago
Reconfigurable Systems in Education
This paper describes methods and tools that have been used for teaching disciplines dedicated to the design of reconfigurable digital systems. It demonstrates students' projec...
Valery Sklyarov, Iouliia Skliarova
111
Voted
SCS
2001
15 years 3 months ago
Extending and Evaluating a Pattern Language for Safety-Critical User Interfaces
This paper describes the extension and evaluation of Hussey's pattern language for safety-critical user interface development [Hussey and Mahemoff, 1999]. The patterns were u...
Simon Connelly, Jay Burmeister, Anthony MacDonald,...
SMC
2007
IEEE
130views Control Systems» more  SMC 2007»
15 years 8 months ago
Simulation framework for training chest tube insertion using virtual reality and force feedback
—Most virtual reality simulators are designed for complex medical procedures, such as laparoscopic surgery. While important, these simulators are of use for only a subset of spec...
Nader S. Raja, John A. Schleser, William P. Norman...
CACM
2007
164views more  CACM 2007»
15 years 2 months ago
Is abstraction the key to computing?
ACTION THE KEY TO COMPUTING? Why is it that some software engineers and computer scientists are able to produce clear, elegant designs and programs, while others cannot? Is it poss...
Jeff Kramer