Abstract. The ultimate aim of our research is a free, evolutionary, Internetbased, agent-based, long-distance teaching environment for academic English. For this purpose, we are bu...
— An educational game is a recreational activity designed to teach people (typically children) about a certain subject, or to help them learn a skill as they play. These games ar...
s on Human Factors in Computing Systems. CHI ‘07. New York: ACM, 2007. university environment at scale, with structure, and with rigor. The notion of studio culture and learning ...
Open-source development, social production, social networks and other factors change the way we understand software systems. The paper motivates the use of social thinking to desi...
The paper elucidates two views (models) of algorithmic problem solving. The first one is static; it is based on the identification of several principal dimensions of algorithmic p...