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» Teaching Programming Principles through a Game Engine
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CSEE
2006
Springer
13 years 11 months ago
SimVBSE: Developing a Game for Value-Based Software Engineering
The development of games in aid of improving and enriching a student's learning experience is again on the rise. The beer game [6] in the field of system dynamics was develop...
Apurva Jain, Barry W. Boehm
NIME
2005
Springer
183views Music» more  NIME 2005»
14 years 1 months ago
Bridging the Gap Between Art and Science Education Through Teaching Electronic Musical Instrument Design
Electronic Musical Instrument Design is an excellent vehicle for bringing students from multiple disciplines together to work on projects, and help bridge the perennial gap betwee...
Paul D. Lehrman

Lecture Notes
700views
15 years 5 months ago
Foundations of Computer Science
"This course has two objectives. First (and obvious) is to teach programming. Second is to present some fundamental principles of computer science, especially algorithm desi...
Lawrence C Paulson
ASWEC
2000
IEEE
14 years 2 days ago
Formal Requirements Engineering: Learning from the Students
Formal methods are becoming increasingly important in many areas of software development and should be incorporated in the teaching of software engineering. Requirements capture i...
J. Paul Gibson
ICSE
2008
IEEE-ACM
14 years 8 months ago
A teamwork-based approach to programming fundamentals with scheme, smalltalk & java
In October 2004 the University of Lugano in southern Switzerland established a new faculty of informatics. Its founding principles are innovation in teaching and faculty participa...
Michele Lanza, Amy L. Murphy, Romain Robbes, Mirce...