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ACMSE
2008
ACM
13 years 9 months ago
Education and design: using human-computer interaction case studies to learn
As computers become increasingly integral to daily life there is a need for computer scientists to focus on the user. This, in part, entails developing applications that have inte...
Gregory Smith, Laurian C. Vega, D. Scott McCrickar...
CSEE
2001
Springer
13 years 11 months ago
YOOPEEDOO (UPEDU): A Process for Teaching Software Process
Process in software engineering is a growing concern for many software development organizations. The need for well-educated software engineers is bringing new software engineerin...
Pierre N. Robillard, Philippe Kruchten, Patrick d'...
GAMEON
2007
13 years 8 months ago
Teaching AI Concepts by Using Casual Games: A Case Study
Nowadays it is not uncommon for computer games to be used as tools to help introduce basic computer science concepts. In this paper we argue that games could also be used in more ...
Cesar Tadeu Pozzer, Börje Karlsson
AGENTS
2001
Springer
13 years 11 months ago
A knowledge level software engineering methodology for agent oriented programming
Our goal in this paper is to introduce and motivatea methodology, called Tropos, for building agent oriented software systems. Tropos is based on two key ideas. First, the notion ...
Paolo Bresciani, Anna Perini, Paolo Giorgini, Faus...
CSEE
2008
Springer
13 years 9 months ago
A Case Study in Software Product: Lines An Educational Experience
In order to attend the industry needs, it is necessary to provide more practical issues of real software development in the academic curricula. This paper describes an educational...
Liana Barachisio Lisboa, Leandro Marques Nasciment...