For many reasons, it is desirable to use robots in courses such as introductory computer science, artificial intelligence, and cognitive science, yet the knowledge normally require...
Christopher A. Welty, Kenneth Livingston, Calder M...
This paper addresses the development of a computer game design and development curriculum at the authors’ institution. The basis for curriculum decisions, as well as comparison t...
- This paper describes the development of a system for teaching C/C++ using LegoTM RCX Robots in a CS1 college course on introductory programming. The system has been implemented u...
Amy Delman, Lawrence Goetz, Yedidyah Langsam, Theo...
- The choice of programming language, the approach by which students are taught and the software tools made available to students have been controversial issues in many ways. While...
Robert M. Siegfried, David Chays, Katherine Herber...
- This paper illustrates how internet-based learning information systems can be used to reengineer undergraduate teaching in the age of mass higher education. We describe current p...