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CCS
2004
ACM
14 years 1 months ago
Testing network-based intrusion detection signatures using mutant exploits
Misuse-based intrusion detection systems rely on models of attacks to identify the manifestation of intrusive behavior. Therefore, the ability of these systems to reliably detect ...
Giovanni Vigna, William K. Robertson, Davide Balza...
NETGAMES
2003
ACM
14 years 1 months ago
Bandwidth requirement and state consistency in three multiplayer game architectures
Abstract— Multiplayer games become increasingly popular, mostly because they involve interaction among humans. Typically, multiplayer games are organized based on a Client-Server...
Joseph D. Pellegrino, Constantinos Dovrolis
SIGSOFT
2003
ACM
14 years 1 months ago
Modeling and validation of service-oriented architectures: application vs. style
Most applications developed today rely on a given middleware platform which governs the interaction between components, the access to resources, etc. To decide, which platform is ...
Luciano Baresi, Reiko Heckel, Sebastian Thöne...
KDD
2009
ACM
227views Data Mining» more  KDD 2009»
14 years 9 months ago
User grouping behavior in online forums
Online forums represent one type of social media that is particularly rich for studying human behavior in information seeking and diffusing. The way users join communities is a re...
Xiaolin Shi, Jun Zhu, Rui Cai, Lei Zhang
STOC
2006
ACM
122views Algorithms» more  STOC 2006»
14 years 8 months ago
Fast convergence to Wardrop equilibria by adaptive sampling methods
We study rerouting policies in a dynamic round-based variant of a well known game theoretic traffic model due to Wardrop. Previous analyses (mostly in the context of selfish routi...
Simon Fischer, Harald Räcke, Berthold Vö...