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DIGRA
2005
Springer
14 years 26 days ago
"Have Fun Working with Our Product!": Critical Perspectives On Computer Game Mod Competitions
This paper suggests that the digital games industry products are not limited to games-related hardware and software or the related spin-off industry products. Further, consumers â...
Olli Sotamaa
LDTA
2010
13 years 7 months ago
Faster ambiguity detection by grammar filtering
Real programming languages are often defined using ambiguous context-free grammars. Some ambiguity is intentional while other ambiguity is accidental. A good grammar development e...
H. J. S. Basten, Jurgen J. Vinju
CGO
2009
IEEE
14 years 2 months ago
Automatic Feature Generation for Machine Learning Based Optimizing Compilation
Recent work has shown that machine learning can automate and in some cases outperform hand crafted compiler optimizations. Central to such an approach is that machine learning tec...
Hugh Leather, Edwin V. Bonilla, Michael O'Boyle
WSC
2007
13 years 9 months ago
What I wish they would have taught me (or that I would have better remembered!) in school
This panel reflects upon their experiences as simulation professionals and shares their thoughts regarding elements of their simulation education that they have found most helpful...
Charles R. Standridge, Daniel A. Finke, Carley Jur...
TOOLS
1997
IEEE
13 years 11 months ago
Mapping the OO-Jacobson Approach into Function Point Analysis
Function Point Analysis measures user requested functionality independent of the technology used for implementation. Software applications are represented stract model that contai...
T. Fetcke, A. Abran, T.-H. Nguyen