Sciweavers

878 search results - page 108 / 176
» Teaching software engineering through game design
Sort
View
AVI
2006
13 years 11 months ago
Mixed reality: a model of mixed interaction
Mixed reality systems seek to smoothly link the physical and data processing (digital) environments. Although mixed reality systems are becoming more prevalent, we still do not ha...
Céline Coutrix, Laurence Nigay
ICSE
2007
IEEE-ACM
14 years 10 months ago
The Social Dynamics of Pair Programming
This paper presents data from a four month ethnographic study of professional pair programmers from two software development teams. Contrary to the current conception of pair prog...
Jan Chong, Tom Hurlbutt
DAC
2008
ACM
13 years 12 months ago
Protecting bus-based hardware IP by secret sharing
Our work addresses protection of hardware IP at the mask level with the goal of preventing unauthorized manufacturing. The proposed protocol based on chip locking and activation i...
Jarrod A. Roy, Farinaz Koushanfar, Igor L. Markov
RE
2010
Springer
13 years 4 months ago
A goal-based framework for contextual requirements modeling and analysis
Abstract Requirements Engineering (RE) research often ignores, or presumes a uniform nature of the context in which the system operates. This assumption is no longer valid in emerg...
Raian Ali, Fabiano Dalpiaz, Paolo Giorgini
OOPSLA
2007
Springer
14 years 4 months ago
No ifs, ands, or buts: uncovering the simplicity of conditionals
Schematic tables are a new representation for conditionals. Roughly a cross between decision tables and data flow graphs, they represent computation and decision-making orthogona...
Jonathan Edwards