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» Teaching software engineering through game design
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INDIASE
2009
ACM
14 years 2 months ago
An effective learning environment for teaching problem solving in software architecture
A software architect engages in solving Software Engineering (SE) problems throughout his career. Thus inculcating problem solving skills should be one of the learning objectives ...
Kirti Garg, Vasudeva Varma
DRM
2006
Springer
13 years 11 months ago
Consumers, fans, and control: what the games industry can teach Hollywood about DRM
Through legislation and technology the film industry has been seeking to fully control usage of the bits it creates; their model is "restrictive" digital-rights manageme...
Susan Landau, Renée Stratulate, Doug Twille...
CSEE
2006
Springer
13 years 11 months ago
Writing as a Tool for Learning Software Engineering
This paper presents an educational method used to improve teaching of tedious topics in software engineering courses that can be difficult for students to comprehend without any r...
Alf Inge Wang, Carl-Fredrik Sørensen
FECS
2006
107views Education» more  FECS 2006»
13 years 9 months ago
Software Quality Through Requirement and Design
- One of the major areas of software engineering, as specified in the SWEBOK (SoftWare Engineering Body Of Knowledge) [1], is software quality. This paper presents an argument on w...
Massood Towhidnejad
ICSE
2005
IEEE-ACM
14 years 7 months ago
Deciding what to design: closing a gap in software engineering education
Software has jumped "out of the box" ? it controls critical systems, pervades business and commerce, and infuses entertainment, communication, and other everyday activiti...
Mary Shaw, James D. Herbsleb, Ipek Ozkaya