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» Teaching software engineering through game design
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WICON
2008
13 years 11 months ago
Programming in mobile ad hoc networks
The possibility for spontaneous ad hoc networks between mobile devices has been increasing as small devices become more capable of hosting useful networked applications. These app...
Justin Collins, Rajive Bagrodia
TCAD
2010
112views more  TCAD 2010»
13 years 4 months ago
Multilayer Global Routing With Via and Wire Capacity Considerations
Global routing for modern large-scale circuit designs has attracted much attention in the recent literature. Most of the state-of-the-art academic global routers just work on a sim...
Chin-Hsiung Hsu, Huang-Yu Chen, Yao-Wen Chang
HYBRID
2010
Springer
13 years 11 months ago
Receding horizon control for temporal logic specifications
In this paper, we describe a receding horizon scheme that satisfies a class of linear temporal logic specifications sufficient to describe a wide range of properties including saf...
Tichakorn Wongpiromsarn, Ufuk Topcu, Richard M. Mu...
MM
2006
ACM
157views Multimedia» more  MM 2006»
14 years 3 months ago
Taking sides: dynamic text and hip-hop performance
In this paper we describe Taking Sides, a performance using a real-time speech visualization software system called TextEngine. Taking Sides is a collaboration between our researc...
Jason Lewis, Yannick Assogba
UIST
1995
ACM
14 years 1 months ago
Visual Interfaces for Solids Modeling
This paper exploresthe useof visualoperatorsfor solidsmodeling. We focus on designing interfaces for free-form operators such as blends, sweeps, and deformations, because these op...
Cindy Grimm, David Pugmire