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» Teaching software engineering through game design
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SAC
2008
ACM
13 years 8 months ago
Towards a model-driven engineering approach for developing embedded hard real-time software
Model-Driven Engineering (MDE) has been advocated as an effective way to deal with today's software complexity. MDE can be seen as an integrative approach combining existing ...
Fabiano Cruz, Raimundo S. Barreto, Lucas Cordeiro
IWPC
1996
IEEE
14 years 1 months ago
A Formal Architectural Design Patterns-Based Approach to Software Understanding
Mastering the complexity of programs and systems, particularly distributed systems, should lead to signi cant improvements in program and system understanding. In this paper we pr...
Paulo S. C. Alencar, Donald D. Cowan, Thomas Kunz,...
TCIAIG
2010
13 years 3 months ago
Modeling Player Experience for Content Creation
In this paper, we use computational intelligence techniques to built quantitative models of player experience for a platform game. The models accurately predict certain key affecti...
Christopher Pedersen, Julian Togelius, Georgios N....
SOFTVIS
2006
ACM
14 years 2 months ago
The Clack graphical router: visualizing network software
We present Clack, a graphical environment for teaching students how Internet routers work and other core networking concepts. Clack is a router written as a Java Applet, and route...
Dan Wendlandt, Martin Casado, Paul Tarjan, Nick Mc...
CISSE
2008
Springer
13 years 10 months ago
Knowledge Assessment - Practical Example in Testing
: Knowledge assessment is inseparable part of current e-learning technologies. It can be used for self-assessment of students to give them feedback about their progress in a study ...
Ján Genci