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» Teaching software engineering through game design
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2007
Springer
14 years 27 days ago
Security Policy Enforcement Through Refinement Process
Abstract. In the area of networks, a common method to enforce a security policy expressed in a high-level language is based on an ad-hoc and manual rewriting process [24]. We argue...
Nicolas Stouls, Marie-Laure Potet
AMAI
2004
Springer
13 years 8 months ago
Rapid Prototyping of Large Multi-Agent Systems Through Logic Programming
Prototyping is a valuable technique to help software engineers explore the design space while gaining insight on the dynamics of the system. In this paper, we describe a method for...
Wamberto Weber Vasconcelos, David Stuart Robertson...
IUI
2005
ACM
14 years 2 months ago
Multimodal new vocabulary recognition through speech and handwriting in a whiteboard scheduling application
Our goal is to automatically recognize and enroll new vocabulary in a multimodal interface. To accomplish this our technique aims to leverage the mutually disambiguating aspects o...
Edward C. Kaiser
AUIC
2004
IEEE
14 years 19 days ago
Rapidly Prototyping Single Display Groupware through the SDGToolkit
Researchers in Single Display Groupware (SDG) explore how multiple users share a single display such as a computer monitor, a large wall display, or an electronic tabletop display...
Edward Tse, Saul Greenberg
UIST
2010
ACM
13 years 6 months ago
Eden: supporting home network management through interactive visual tools
As networking moves into the home, home users are increasingly being faced with complex network management chores. Previous research, however, has demonstrated the difficulty many...
Jeonghwa Yang, W. Keith Edwards, David Haslem