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» Teaching software engineering through game design
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CODES
2005
IEEE
14 years 2 months ago
Enhancing security through hardware-assisted run-time validation of program data properties
The growing number of information security breaches in electronic and computing systems calls for new design paradigms that consider security as a primary design objective. This i...
Divya Arora, Anand Raghunathan, Srivaths Ravi, Nir...
AUTOMOTIVEUI
2009
ACM
14 years 3 months ago
Enhanced auditory menu cues improve dual task performance and are preferred with in-vehicle technologies
Auditory display research for driving has mainly focused on collision warning signals, and recent studies on auditory invehicle information presentation have examined only a limit...
Myounghoon Jeon, Benjamin K. Davison, Michael A. N...
ITICSE
2003
ACM
14 years 2 months ago
Studying program correctness by constructing contracts
Because the concept of program correctness is generally taught as an activity independent of the programming process, most introductory computer science (CS) students perceive it ...
Timothy S. Gegg-Harrison, Gary R. Bunce, Rebecca D...
SAFECOMP
2009
Springer
14 years 3 months ago
Establishing a Framework for Dynamic Risk Management in 'Intelligent' Aero-Engine Control
The behaviour of control functions in safety critical software systems is typically bounded to prevent the occurrence of known system level hazards. These bounds are typically deri...
Zeshan Kurd, Tim Kelly, John A. McDermid, Radu Cal...
AOSE
2007
Springer
14 years 3 months ago
Tool-Supported Development with Tropos: The Conference Management System Case Study
Abstract. The agent-oriented software engineering methodology Tropos offers a structured development process and supporting tools for developing complex, distributed systems. The ...
Mirko Morandini, Duy Cu Nguyen, Anna Perini, Alber...