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» Teaching software engineering through game design
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IWPSE
2005
IEEE
14 years 2 months ago
EvoLens: Lens-View Visualizations of Evolution Data
Visualizing software evolution is essential for identifying design erosions that have occurred over the past releases. Making evolutionary aspects explicit via visual representati...
Jacek Ratzinger, Michael Fischer, Harald Gall
TOSEM
2002
118views more  TOSEM 2002»
13 years 8 months ago
Modeling software architectures in the Unified Modeling Language
Abstract. The Unified Modeling Language (UML) is a family of design notations that is rapidly becoming a de facto standard software design language. UML provides a variety of usefu...
Nenad Medvidovic, David S. Rosenblum, David F. Red...
WCRE
2009
IEEE
14 years 3 months ago
An Exploratory Study of the Impact of Code Smells on Software Change-proneness
—Code smells are poor implementation choices, thought to make object-oriented systems hard to maintain. In this study, we investigate if classes with code smells are more change-...
Foutse Khomh, Massimiliano Di Penta, Yann-Gaë...
ATAL
2007
Springer
14 years 3 months ago
A design framework for generating BDI-agents from goal models
We define a tool-supported design framework that allows to specify an agent goal model and to automatically generate fragments of a BDI agent from it. We devise the design proces...
Loris Penserini, Anna Perini, Angelo Susi, Mirko M...
IIE
2007
154views more  IIE 2007»
13 years 8 months ago
Computer Aided Modelling Exercises
This paper describes a didactical Computer Aided Software Engineering (CASE)-tool that was developed for use within the context of a course in object-oriented domain modelling. In...
Monique Snoeck, Raf Haesen, Herman Buelens, Manu D...