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AGILEDC
2005
IEEE
14 years 2 months ago
Balancing Hands-on and Research Activities: A Graduate Level Agile Software Development Course
Agile software methodologies promote developing better software faster and have been gaining popularity in industry. However, agile methods are still unfamiliar in the academic wo...
Joseph Chao
CG
2000
Springer
13 years 8 months ago
Re-inventing the introductory computer graphics course: providing tools for a wider audience
Traditionally, the introductory computer graphics course in computer science has focused on fundamental algorithms and techniques for creating images and animations. This was refl...
Steve Cunningham
ITICSE
2005
ACM
14 years 2 months ago
Analyzing relationships between closed labs and course activities in CS1
Closed laboratories are becoming an increasingly popular approach to teaching introductory computer science courses. However, as observed in [1], “Considering the prevalence of ...
Leen-Kiat Soh, Ashok Samal, Suzette Person, Gwen N...
SIGADA
2005
Springer
14 years 2 months ago
Experiences using SPARK in an undergraduate CS course
This paper describes experiences garnered while teaching a course on high integrity software using SPARK to a mix of junior and senior level undergraduates. The paper describes th...
Anthony S. Ruocco
ECLIPSE
2004
ACM
14 years 2 months ago
Supporting model checking education using BOGOR/Eclipse
This paper describes our effort on developing educational materials on model checking to help foster the adoption of software model checking. We describe the course materials tha...
Matthew B. Dwyer, John Hatcliff, Matthew Hoosier