Sciweavers

547 search results - page 98 / 110
» Teaching with technology, setting an example
Sort
View
MICRO
2009
IEEE
113views Hardware» more  MICRO 2009»
14 years 2 months ago
The BubbleWrap many-core: popping cores for sequential acceleration
Many-core scaling now faces a power wall. The gap between the number of cores that fit on a die and the number that can operate simultaneously under the power budget is rapidly i...
Ulya R. Karpuzcu, Brian Greskamp, Josep Torrellas
AGS
2009
Springer
14 years 2 months ago
Intelligent Agent Modeling as Serious Game
We propose a novel approach to intelligent tutoring gaming simulations designed for both educational and inquiry purposes in complex multi-actor systems such as infrastructures or...
D. W. F. van Krevelen
VRCAI
2009
ACM
14 years 2 months ago
Towards Virtual Reality games
Game engines of cinematic quality, broadband networking and advances in Virtual Reality (VR) technologies are setting the stage to allow players to have shared, “better-than-lif...
Andrei Sherstyuk, Dale Vincent, Anton Treskunov
CIKM
2008
Springer
13 years 10 months ago
Learning a two-stage SVM/CRF sequence classifier
Learning a sequence classifier means learning to predict a sequence of output tags based on a set of input data items. For example, recognizing that a handwritten word is "ca...
Guilherme Hoefel, Charles Elkan
ARTMED
2010
119views more  ARTMED 2010»
13 years 8 months ago
Fuzzy Arden Syntax: A fuzzy programming language for medicine
Objective: The programming language Arden Syntax has been optimised for use in clinical decision support systems. We describe an extension of this language named Fuzzy Arden Synta...
Thomas Vetterlein, Harald Mandl, Klaus-Peter Adlas...