Needs in the worldwide competition push teams to master more and more their design flow in order to minimize risks, costs, time to market, and potential liabilities. The classical...
This paper deals with a cooperative control method for a multi-agent system in dynamic environment. This method enables a robot to perform flexible cooperation based on the global ...
This paper describes a Bayesian approximation method to obtain online ranking algorithms for games with multiple teams and multiple players. Recently for Internet games large onli...
The Student Contest on Software Engineering (SCORE), organized for the first time in conjunction with the International Conference on Software Engineering (ICSE) 2009, attracted 5...
Dino Mandrioli, Stephen Fickas, Carlo A. Furia, Me...
Position selection is a key task that must be carried out by a soccer-playing agent, but is often overlooked in favour of the more active tasks such as ball control. This paper exa...